Actual Tools
Логотип Actual Tools
 ГЛАВНАЯ 
 ПРОДУКТЫ 
 СКАЧАТЬ 
 КУПИТЬ 
 ПОДДЕРЖКА 
 КОМПАНИЯ 
Actual Tools
Новости в формате RSS Новости
Главная / Форумы / Technical Support
Список форумов
Новые темы
Список тем
Поиск по форумам
Помощь
Войти
Регистрация


Тема: «8.3 Ignore Deactivation causing issues » в форуме: Technical Support   Просмотров: 2791
 
Chris Miller
 
Всего сообщений: 249
Дата регистрации: 02.08.2011
Создано: 25.04.2015 11:05:02
 
 
Upgraded to v8.3 of AWM last night and have had random issues with IgnoreDeactivation since.  The start bar goes away, delays, then loads the game, then the star bar comes back eventually.  It "works", but I'm getting random driver crashes now.  The only difference on my system in the last month is upgrading AWM to v8.3.
 
Наверх
Vasiliy Ivachev
Администратор
-retired-
 
Всего сообщений: 2073
Дата регистрации: 09.11.2010
Создано: 26.04.2015 10:36:39
 
 
Hello Chris,

Thanks for the post.

Please specify your OS (version, 32 or 64-bit) and games you are able to reproduce the problem with.
Could you also provide a step by step description of how to reproduce the problems you specified?

Are you able to downgrade to the previous version of AWM and check whether you are able to reproduce the problem or not to confirm that the update is a culprit or these problems?
 
Наверх
Chris Miller
 
Всего сообщений: 249
Дата регистрации: 02.08.2011
Создано: 29.04.2015 01:21:23
 
 
Ok, did some more testing.  I think I figured out what the IgnoreDeactivation issue was.  The game was starting at a different refresh than the desktop.  I was able to reproduce this in several games after the fact.  My guess is the additional loading delay was in regards to that.  Once I fixed the refresh rate the problem went away.
 
Наверх
Vasiliy Ivachev
Администратор
-retired-
 
Всего сообщений: 2073
Дата регистрации: 09.11.2010
Создано: 29.04.2015 12:49:02
 
 
Chris,

Are you sure that the problem is reproducible with the Ignore Deactivation option enabled only?
Could you provide some examples of games you were able to reproduce the problem with and specify which refresh rate were set in games and in the desktop?
Maybe this information will be useful for our customers.
 
Наверх
Chris Miller
 
Всего сообщений: 249
Дата регистрации: 02.08.2011
Создано: 30.04.2015 21:20:27
 
 
Tried last night with and without Ignore Deactivation

Ignore Deactivation definitely added a longer loading delay than without, BUT there was a slight delay even without using IgnoreDeactivation because of the the refresh change (60Hz game, vs 120Hz desktop).

Once I reconfigured the game(s) for 120Hz, all delays, with and without IgnoreDeactivation went away, and I also stopped having video driver kernel lockups.
 
Наверх


Читают тему
гостей: 1, пользователей: 0, из них скрытых: 0


Список форумов
Новые темы
Список тем
Поиск по форумам
Помощь
Войти
Регистрация